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AI Insights · Timothy · January 2023

Top 5 Fidget Toys Games on iOS in Oceania for Q4 2022

Discover the performance trends of the top 5 fidget toys games on iOS in Oceania during the fourth quarter of 2022, including weekly downloads, revenue, and active users.

Top 5 Fidget Toys Games on iOS in Oceania for Q4 2022

In the fourth quarter of 2022, the top 5 fidget toys games on iOS in Oceania showcased varying performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each app's metrics during this period.

Marble ASMR, published by Rollic Games, experienced fluctuations in weekly downloads, peaking at approximately 12.2K in the first week of October before gradually declining to around 1.7K by the end of December. Weekly revenue saw a peak of $36 in early October, followed by a steady decline, ending the quarter at around $6. The app's weekly active users also showed a downward trend, starting at 18.1K in early October and decreasing to approximately 5.4K by the end of the quarter.

Pixel Demolish, another title from Rollic Games, saw its weekly downloads peak at around 8K in mid-October before tapering off to about 666 by the end of December. Weekly revenue was highest at $47 in mid-October, with a noticeable drop to $13 by the end of the quarter. The app's weekly active users reached a high of 18.1K in mid-October, gradually decreasing to 11.7K by the end of December.

Flexy Ring, published by SayGames LTD, had a notable increase in weekly downloads, peaking at approximately 8.8K in the last week of October, then gradually declining to around 1.8K by the end of December. The app's weekly active users followed a similar trend, starting at 6.3K in late October and ending the quarter at around 3.2K.

Gear Clicker, another release from Rollic Games, showed promising growth in its initial weeks. Weekly downloads rose from around 6.9K in mid-December to over 12.3K by the end of the month. The app's weekly revenue also saw an increase, reaching $88 in the final week of December. Weekly active users grew from 6.3K to 14.2K over the same period.

Antistress Satisfying Pop it, published by Chinh Ha Van, experienced a steady increase in weekly downloads, starting at around 476 in mid-October and reaching approximately 2K by the end of December. The app's weekly active users also showed growth, rising from 463 in mid-October to 5.4K by the end of the quarter.

These insights are based on data from Sensor Tower. For more detailed information and further insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023